Tech professional for over fifteen years who left her corporate job in 2012 because it was no longer creative or stimulating. Freelancing various web and design jobs while working on some 'big ideas'. Looking at taking an opportunity to create a new game experience through the blending of humanities and technology, story telling, and giving players real choice. A Jill-of-all-Trades who has a passion for people and process. Motto: "little details!"